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shouvince
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Joined: Sat Jan 22, 2005 9:11 am
Posts: 3160
PostPosted: Tue Oct 07, 2014 4:41 am 
 

@Nordic_Warhammer: That's great. I tried online courses but it seems for the life of me, I can't concentrate well from this medium of teaching. For me to actually gain something from it. For the time being, these hobbies of mine are on hold. Maybe in the future...

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nex666
Metalhead

Joined: Wed Mar 18, 2009 12:36 am
Posts: 1095
Location: New Zealand
PostPosted: Fri Oct 24, 2014 12:52 am 
 

mike40k wrote:
I just started recording some new material and have found myself experimenting a bit when it comes to panning the guitars. On all my previous recordings I panned the 2 rhythm guitars 100% left and right. But I was just messing around and found that I get a bit of a fuller, warmer sound with them panned around 85% each side. Though I have yet to record bass, leads, vox etc so maybe it won't sound so good once everything else is added.

How much do you guys (and gals) pan your rhythm guitars? Pros/cons to doing it 100% vs less than 100% each side?

I have gone through the same process too, used to do 100% but now am doing them at around 75-85, I think it does give a little more of an interesting sounds and lets the tracks get pretty rich in the middle (just a little bit)
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somefella
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Joined: Sat Dec 20, 2008 11:57 pm
Posts: 3131
Location: Singapore
PostPosted: Wed Nov 05, 2014 10:40 pm 
 

L 100 L 80 R 80 R 100. We always record 4 layers anyway. You lose a tiny bit of transient detail but you gain a gigantic wall of sound and there's this washy, deep quality to it that I can't really articulate.

One of the cons of panning too wide is that when you play the song over a mono speaker, the guitars disappear and all you hear is snare and vocals. It's good to 'test' your mix through less than ideal speakers on occasion because not all of your listeners will have $500 studio monitors on which to listen to your album.
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theneuromancer
Metal newbie

Joined: Fri Jul 11, 2014 4:09 pm
Posts: 70
Location: Canada
PostPosted: Sun Nov 09, 2014 12:16 pm 
 

Of course all school are different, but in my experience I found that doing a 13 month degree at the most prestigious and expensive sound engineering school in my country was only slightly more valuable than a useless cash grab. We had to do an internship there and I got one at a studio, and each day I spent there pretty much equated a month of learning at my school. All they did was make us buy books and read them, which I could have done anyway and spared my 13 grand. If you are dedicated to learning sound engineering, all it really takes is two things:

1) The basic knowledge, which can come from introduction sound engineering textbooks books. I recommend Huber's "Modern Recording Techniques", which can be found free online at http://mikethevideoguy.files.wordpress. ... 010-ww.pdf.
I wish I knew this before I spend 60$ for the textbook.

2) Hands on experience (NOT OPTIONAL), which usually requires you to intern (usually for free) at a studio or live venue. The thing is this really isn't that hard to do, since studios are always in need of extra hands. Also, there is a kind of unsaid rule, which I guess I'm not about to say. The thing is in the past it was either impossible or unpopular for people to go to recording schools, and so the vast, vast majority of engineers you see at studios today have themselves learned from other engineers, like you will now do with them. This means that most engineers treat teaching upcoming students almost as part of the job. In real life, sound engineers teach other sound engineers, if you want proof just pick up any random CD and search up the engineer, chances are the guy didn't go to school even though he may be credited on a gold album. I have interned both at multi-million dollar studios and shit shacks, and in my experience I wouldn't be able to tell the engineers apart when it comes to personality or willingness to teach students. You have big egos and humbles guys everywhere, but in my experience even engineers of multi-million dollar studios are usually willing to really take you under their wing and show you the "tricks of the trade", which can really only come from people like them who have been doing it for decades. Of course you must be willing to "work" hard and for free, but it will definitely pay off in terms of the value of knowledge that you receive (I put "work" in quotes because it isn't really work when you are learning so much. The way I look at it is not "working for free" but rather "learning for free"). Sometimes some of this knowledge is quite hard to write down or talk about, and so there really is no replacement for someone actually showing you what they do to get that characteristic sound.

Again this is not to discourage you from going to school if that is what you want to do, but just keep in mind that you that there are millions of people with audio degrees and most of them have no jobs. It really requires that you take initiative and start working while you learn so you can supplement theoretical knowledge with practical knowledge (I consider even the "practical" or "hands on" learning that you receive in school still not "real" since it is in a completely artificial environment. Though they will make you actually record and mix a band at school, you will see that it never actually goes that way in real life). Anyway good luck !
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jellomonster
Mallcore Kid

Joined: Sun May 10, 2015 2:42 pm
Posts: 16
PostPosted: Sun Nov 15, 2015 10:03 pm 
 

Hey guys, have been working on a new album, was wondering if you guys had any feedback about the mix/songwriting. Thanks!
https://www.mediafire.com/folder/wgcz978oqcha8/Morrow

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aheadofmetal
Metal newbie

Joined: Tue Apr 21, 2009 4:28 pm
Posts: 36
Location: United States
PostPosted: Fri Nov 27, 2015 5:24 pm 
 

Quote:
Tyrantzd
Metal newbie

Joined: Sat Jan 17, 2009 6:27 am
Posts: 43
PostPosted: Mon Aug 31, 2009 11:18 am
hello!I am total noob at mixing/mastering and my black metal band is going to record a demo soon(home production) so I'm wondering could I learn to master/mix in about 1 month.Also if you have some links for noobs or tips please post it..tnx



This is going to sound like horrible advice but.....

Get the drum sound and guitar sound correct before you reach for EQ. Make sure you have a healthy amount of midrange (will vary based on tuning). Try using two mics on one speaker. Set one half way between the edge of the speaker and the middle and set the other one dead center. Use this to blend in while you are mixing. Make sure the mics are both about 2-3 inches away from the grill cloth. Closer will give you more bass and treble and farther away will give you a flatter curve. This is assuming you are using a dynamic microphone like an SM57. Backing away from the source will reduce the proximity effect and give you a more "realistic" picture of the amp. Make sure to put both mics the same distance from the grill cloth to ensure they are in phase.

use a high pass and low pass filter and maybe notch around 4k to let vocals come through more and maybe notch around 800hz to remove some extra boxyness.

Thats about it haha. There are lots of videos on youtube about this.


In terms of drum production, there is a LOT you can do. There are tons of tutorials on youtube and it depends on the sound you are going for. At a high-level, drums tend to be more forgiving when using EQ, compression, transient design etc. Notching out some space between 400hz and 600hz will yield good results in terms of EQ....but there is way more involved with drum processing depending on if you are doing it live vs. a VST and what sound you are after.

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