Well said, Awlblaster. I'll offer my take on things.
A lot has changed in these roles over the years - mastering once meant taking a tape reel and boosting, equalizing, and optimizing it all the way into cutting the master for the vinyl pressing. It later meant doing the same for a master tape transfer to CD, and now the all digital process slims it down a bit more. Another factor is how simplified recording is - microphones and consoles are much better now, and audio can be manipulated a lot more once recorded.
Recording is a fairly new credit and often indicates that someone recorded a certain instrument separately from other things. Very common for modern digital recordings. Someone will handle the room/amp/mic setup and capture the sound on a computer, before passing it off to someone else. I mostly see this when albums were recorded in separate places. When it is all done in one studio, older recordings tend to credit the more important studio hands with "engineering" or something like that. Most studio assistants are not credited, but may handle this role.
Producer is the broadest credit of all, which can encompass everything, or very little. Rick Rubin is now known to a be a spiritual guide of sorts, helping with arrangements or songwriting. Devin Townsend provides great assistance and works with bands on songwriting/arrangements and handles engineering, too. Flemming Rasmussen was known to leave the songwriting to the band, but greatly handled the shaping of the sound, across all aspects of recording/engineering/production. Executive producers tend to be a step further up in hands-off production, but pushing the band and engineers in the way to get it done. "Production" could really mean anything.
Editing generally involves chopping multiple takes together and cutting out unwanted or undesirable sounds. Very common with vocal tracks. Many modern recordings will have multiple takes on certain tracks, and the editor will stitch together the best of those. This role is often absorbed into one of the others.
Engineering covers all of the above, aside from songwriting. Everything from putting the mic in front of the thing that makes noise, to getting the noise on tape. The role credit here, especially when it is an "assistant," often overlaps with techs. It isn't uncommon for a drum tech to handle everything from the setup and tuning of a drum kit to setting up mics. I've seen everything from a prog drummer's tech setting up mics and dialing in a rough mix on the board, to a do-it-all producer setting up boards across ladders to shield drum mics from noise from others.
Mixing is taking the recorded tracks and adjusting volume levels, equalization, and other sonic after-effects like compression in order to get them all into one track. Much more technically challenging with old mixer boards with a limited number of tracks, but perhaps more complicated with the infinite capabilities of digital audio workstations.
Mastering is taking the final mix and getting it ready for the consumer format. The easiest way to envision this is someone taking a 1/4" tape and digitizing it with compression, equalization, and volume leveling to sound best on a CD. Mastering engineers handle every aspect of the final CD, from ensuring gapless audio between tracks (or adding a gap) to adding the titles to the final product. Modern and/or lazy mastering engineers basically take a digital mix and run it through some compression, equalization, and maybe a bit of reverb to make it give a bigger, fuller, finished impression.
All of these roles overlap quite a bit and are credited very inconsistently.
|