CapricornSupernaut
Metalhead
Joined: Sun Aug 07, 2011 2:38 pm Posts: 403 Location: United Kingdom
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Posted: Mon Feb 12, 2018 7:32 am |
Jonpo wrote: Thanks for sharing that. Good read.
Yeah, uh, buy Nioh. Just do it. It'll be a million years before I beat it but I've already had my money's worth in fun. It is 100% about the combat and boss fights, as well as loot-grind if you're into that (I am!). The co-op mode is hella fun too.
The level and game design doesn't have that Soulsfeeling. That moment of blessed "ah ha!" when you discover something new. The Souls games have a way of making you feel like an explorer, a genius, and a buffoon all at once. Nioh is a lot more straightforward, design-wise.
But it has BAR-NONE the greatest combat system/controls I've ever touched. You never feel cheated or wronged. If you died, its cause you fucked up. And you will. A lot.
There's also the joy of switching back to Souls and accidentally chugging estus when you meant to swing your sword....which is always super fun. Morrigan wrote: Well... it's my GOTY 2017 The combat is better than in Souls games and that's saying a lot. But, Soulsborne games have better level design, art direction, enemy variety, and RPG mechanics, among others. Overall Souls games are better but Nioh is still great. It's all about combat, exploration, and looting, though. Don't expect story or whatnot. ... I was thinking, I might as well post my 2017 GOTY list that I posted on ResetEra? I didn't actually post it here, but if anyone's curious to see it, there's a long write-up about Nioh (don't worry the comments are shorter for the rest haha). ~~Morri's 2017 GOTY List~~
- Nioh - After a disappointing alpha demo last year, I was legitimately worried about this game. The alpha was clunky, had major problems with the lock-on targeting, camera, loot and durability system, and many other issues. I was actually ready to drop this game for good but I filled out the feedback survey, hoping they would take the complaints into account, but without really expecting anything to change so drastically.
I've never been so happy to have been wrong/pessimistic! The beta came along and fixed literally every issue I had with the alpha. I was astonished at how much fun the game suddenly was with its glaring issues fixed. I put tons of hours into the beta, and when the game finally released earlier this year, I happily pre-ordered the deluxe edition and have no regrets. I sunk hundreds of hours into the game and still return to it every now and then, in-between other games, just like I used to do with Souls games.
Nioh has the best combat system I've ever played. It took the core mechanics of Souls games (stamina-based for attacking/dodging/blocking, lock-on and circle-strafing, weighty and diverse animations and and precise hitboxes, etc.) and elevated it to great heights, by adding its own unique twists: ki pulse, stances (the kendo nerd in me <3 this), customizable combos through an elaborate skill tree system, and even additional magic and ninjutsu abilities, adding tons of depth to the combat.
Combat alone probably wouldn't be enough to call a game truly great, but fortunately Nioh shines in other areas too.
The level design never reaches the highs of Souls games, but it's by no means bad; I enjoyed exploring those Japanese temples, villages, ruins, castles, mountains, battlefield plains, bathhouses, etc. And each major level has intricate designs full of verticality, looping shortcuts, nasty traps and enemy ambushes, and neat little secrets to find. The enemy diversity is rather weak and the game's biggest flaw, but the bosses make up for it; there's a good variety between all the yokai types and the 1v1 human duels (and for the masochists, try a couple of optional 2v1 duels or insane enemy waves...!).
The game has excellent art direction as well. Visually the game is not going to win awards, as it focuses on performing at 60fps over cutting edge graphics, but it makes it up with beautiful Japanese architecture, cool monsters and character designs (especially impressive are the female characters, thank you Team Ninja for staying classy <3), and intricate armour designs.
Not only has Team Ninja taken feedback from the demos seriously and worked their asses off to improve and polish the game, but they've also given excellent post-launch support. Not just with frequent patches of course, but also, with the release of each paid DLC campaign, they added cool updates; new difficulty settings, and a new game mode, the Abyss (for those who enjoy the addictive post-game loot grind gameplay loop), as well as some free updates like new optional challenge/boss rush missions, a PvP mode, additional guardian spirits, new consumable items, new combat skills, character skins, gestures, and more. This game seriously blew all my expectations away and then some. - Horizon Zero Dawn - I was cautiously optimistic, but this game exceeded all my expectations. Robot dinosaurs are as fun and epic to fight as you'd expect. The environments are not only stunning, they are a sheer joy to explore and wander in. The protagonist is the kind I've been craving forever. And, to my surprise, there's actually a really, really cool plot going on, which elevated it to even greater heights. It was a tough choice with Nioh, and I gave the former the nod just because of how tight its gameplay was, but as a full package of gameplay, story and visuals, Horizon will forever remain a stunning achievement. Oh, and that photo mode is so bloody addictive, y'all.
- Dishonored: Death of the Outsider - More Dishonored goodness, with the coolest protagonist yet. What's not to love? Arkane are masters of level designs and at creating living, breathing, reactive worlds. And looting that bank with everyone being none the wiser was so, so much fun.
- Cosmic Star Heroine - Remember when JRPGs were good? Everyone who is disillusioned with the modern state of JRPGs need to play this, period. Fantastic turn-based combat, tight pacing, great art direction and music, no seriously buy this okay?
- Hollow Knight - One of the best Metroidvanias or even indies that I've ever played (and that's saying a lot). Absolutely gorgeous visuals, great maps, tons of content... it's amazing that it's been made by such a small team.
- Gravity Rush 2 - You can fly in this game. Not in a vehicle, just... actually... flying. If that ain't enough to convince you, then I don't want to have anything to do with you. Go away.
- Uncharted: The Lost Legacy - Best Uncharted yet? I think so. Tight pacing, good action, solid banter between the two leads, and of course the addictive photo mode with those gorgeous visuals...
- Assassin's Creed Origins - My surprise of the year as I usually hate AssCreed. SunBroDave's detailed thread on ResetEra is actually what convinced me to give it a shot, so I wishlisted it (but was still reluctant to shell out the $ for it), and since I did get it as a Christmas present, well, I had to try it. And I'm really enjoying it. There's still far too much Ubisoft padding, and the hand-holding is pretty insulting at times, but they fixed the horrible combat, the storytelling and quest design is pretty solid, and despite the inevitable open-world bloat, the world itself is huge, alive, and really well designed. The game is also stunning and runs pretty well even on a base PS4. I wish it were a bit tighter in pacing and more condensed, the way Horizon did, but it's still a damn good game. (The modern-day bullshit can still die in a fire though! Wish they'd nuke it from orbit forever.)
- Wolfenstein II: The New Colossus - Shooting nazis will never get old. And omfg @ that story. Completely nuts but I love it. This game oozes charm (and nazi blood).
- The Legend of Heroes: Trails in the Sky the 3rd - It's so weirdly gamey, it might be the "gameyest" RPG I've ever played, but damn if it wasn't fun. Also, Star Door 15 maybe broken me... (Estelle > Kevin, though. Just the facts.)
- Dark Souls III: The Ringed City - It's eligible? Cool. It's Dark Souls content, so it should win #1. But I didn't list it in the top 10 because it has no chance. Still worth a mention! Great send off to the greatest game series ever. <3
- Ys VIII: Lacrimosa of DANA - I mean, it's Ys. So, cool music, epic boss fights, fun adventuring all around. And the mapping is back which is nice. I enjoyed that about Celceta. Character designs took a turn for the worse though. Falcom plz.
- Crash Bandicoot N. Sane Trilogy - Nostalgia overload! How did I ever get 100% of the gems as a kid, in both Crash 1 and 2? I don't have time for this completist masochism anymore, but the games themselves are as fun as ever.
- Prey - Having never played System Shock, I imagine this is the closest modern successor? It's pretty cool anyhow. Unfortunately I didn't have the time to get very far into it yet, so it's pretty far down in the list, but it's definitely a fine, fine game.
- Ys Seven - Finally out on PC! Had a lot of fun with it, even if playing on Hard made it a bit grindy. I think I preferred Celceta though, the QoL improvements + the fun of mapping elevated it, but hey, Ys is always fun.
Right, that's roundly convinced me that buying Nioh is a great option
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