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darkeningday
Metalhead

Joined: Mon Aug 23, 2004 1:20 pm
Posts: 2182
Location: United States
PostPosted: Sat Sep 07, 2013 5:27 am 
 

Yeah, institutional rape culture is so very, very funny. :roll:
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yentass
Metalhead

Joined: Sun Nov 23, 2003 9:28 am
Posts: 911
Location: Israel
PostPosted: Sat Sep 07, 2013 6:07 am 
 

So, The Bureau: XCOM Declassified. Contrary to popular belief, it IS a very good game, albeit undercooked - for an XCOM game they should have done a better job with the migration of elements, and for a game with narrative pretences there sure are a lot of plot holes and inconsistencies that needed to be ironed out; not to say it wasn't expected to some degree with all the direction switches they've been through, but that doesn't make it any less disheartening to witness, as it would've been a truly great game if it wasn't for them dreaded tentative deadlines.

Still, I would recommend it. I consider it a $33 well spent, but to be on the safer side, I'd advise considering it once it hits the 50%-66% off mark (and with how things seem to shape up for this game, one might expect it as soon as the upcoming winter sale).
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Sick6Six
Metalhead

Joined: Wed Dec 05, 2012 12:01 pm
Posts: 934
Location: United States
PostPosted: Sat Sep 07, 2013 10:52 am 
 

.
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Motorpriest
Metal newbie

Joined: Wed Aug 11, 2010 8:38 am
Posts: 238
Location: Canada
PostPosted: Sat Sep 07, 2013 11:12 am 
 

Morrigan wrote:
Y'all forget the best part: Kojima admits he wanted her that way to sell more figurines and see more cosplayers:

Spoiler: show
Image

http://www.vg247.com/2013/09/06/kojima- ... eant-sexy/


Is it just me or does this come off as backpedaling? It sure sounds like he meant what he said and doesn't appear to have an issue with fluency in English asides from his "translation error". :roll:

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SatanicPotato
Metalhead

Joined: Mon Jan 26, 2009 10:52 pm
Posts: 1621
PostPosted: Sat Sep 07, 2013 12:32 pm 
 

yentass wrote:
So, The Bureau: XCOM Declassified. Contrary to popular belief, it IS a very good game, albeit undercooked - for an XCOM game they should have done a better job with the migration of elements, and for a game with narrative there sure are a lot of plot holes and inconsistencies that needed to be ironed out; not to say it wasn't expected to some degree with all the direction switches they've been through, but that doesn't make it any less disheartening to witness, as it would've been a truly great game if it wasn't for them dreaded tentative deadline.

Still, I would recommend it. I consider it a $32 well spent, but to be on the safer side, I'd advise considering it once it hits the 50%-66% off mark (and with how things seem to shape up for this game, one might expect it as soon as the upcoming winter sale).

its actually a fun game imo, very disappointing because it could have been so much more but its a game that is worth picking up cheap if your into those kinda games, it deserved to do better than it has

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BaloroftheEvilEye
Metalhead

Joined: Fri Oct 02, 2009 11:42 am
Posts: 1624
Location: Ireland
PostPosted: Sat Sep 07, 2013 1:39 pm 
 

darkeningday wrote:
Yeah, institutional rape culture is so very, very funny. :roll:

A scantily clad woman in a video game is "rape culture" now?

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OzzyApu
Metal freak

Joined: Fri Oct 13, 2006 12:11 am
Posts: 9855
Location: Seattle, United States
PostPosted: Sat Sep 07, 2013 2:03 pm 
 

Woolie_Wool wrote:
Under_Starmere wrote:
Speaking of male gaze video game design, this is a pretty glaring example:

http://metalgearsolid.nl/?p=9346

I mean... what the fuck happened here? I thought the Metal Gear franchise was supposed to be better than this :ugh: Shit doesn't even make any sense...

:o The last game I played was Snake Eater back when it was released, but I don't remember the series going this far in this... direction. It's so... rule-34'd... and I was right. :oh shit:
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Nochielo
Metalhead

Joined: Mon Sep 29, 2008 8:20 am
Posts: 1685
Location: Puerto Rico
PostPosted: Sat Sep 07, 2013 2:09 pm 
 

Ahh, rule 34... now that's a rule worth enforcing!
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HellBlazer
Veteran

Joined: Sat Aug 10, 2002 6:48 am
Posts: 3186
Location: Canada
PostPosted: Sat Sep 07, 2013 2:38 pm 
 

Sick6Six wrote:
So I finally figured out why you were kind of lightly "arguing" with me about the Dragon's Crown art stuff... At the time I thought you were a guy :durr:


Yes, because only women get offended by stupid sexist shit... :rolleyes:

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darkeningday
Metalhead

Joined: Mon Aug 23, 2004 1:20 pm
Posts: 2182
Location: United States
PostPosted: Sat Sep 07, 2013 2:46 pm 
 

BaloroftheEvilEye wrote:
darkeningday wrote:
Yeah, institutional rape culture is so very, very funny. :roll:

A scantily clad woman in a video game is "rape culture" now?

Yep.
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Sick6Six
Metalhead

Joined: Wed Dec 05, 2012 12:01 pm
Posts: 934
Location: United States
PostPosted: Sat Sep 07, 2013 3:08 pm 
 

HellBlazer wrote:
Sick6Six wrote:
So I finally figured out why you were kind of lightly "arguing" with me about the Dragon's Crown art stuff... At the time I thought you were a guy :durr:


Yes, because only women get offended by stupid sexist shit... :rolleyes:

Never said that, but I just can't win with you guys. Seems my job of making the 2 most important people on MA hate me is complete. I will just go away now...
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iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
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Location: Innsmouth
PostPosted: Sat Sep 07, 2013 3:10 pm 
 

I just don't really get how it's like this really difficult empathic leap for some people to make to imagine how it must feel being a woman and having that kind of shit be a) as prevalent as it is and b) blatantly supported by not just huge portions of the gaming market, but blatantly created as a part of the very rape culture darkeningday is talking about by game developers. How can you NOT get the heebie-jeebies reading stuff like Kojima's tweets Morrigan linked?
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Motorpriest
Metal newbie

Joined: Wed Aug 11, 2010 8:38 am
Posts: 238
Location: Canada
PostPosted: Sat Sep 07, 2013 3:45 pm 
 

Pretty much what you just said; you don't need to be a woman to find the sexual objectification of female characters abhorrent and problematic. I don't have much to add on the subject beyond what other people have already said so I'll move on to something else.

I've been playing a few different games lately. The most recent ones are Baldur's Gate 1, FF6 and Resident Evil Remake since I just beat RE3 again... And it confirmed my long-held opinion that it isn't nearly as good as RE1, RE2, Remake or Code Veronica. As far as the "3rd person, odd angled move-like-a-tank" style games (which I love to death), it only comes out ahead of Zero. There were some ideas that were very interesting (Nemesis chasing you, making your own ammo), but the story is mediocre compared to the two that preceded it, the puzzles are lame and the last boss is way too easy. It feels rushed.

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Xeogred
Thunderbolt from Hell

Joined: Tue Jul 25, 2006 11:28 pm
Posts: 6382
Location: Valhalla
PostPosted: Sat Sep 07, 2013 5:06 pm 
 

$10 Quiet in MGSV will actually be a tranny/dude.

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Adriankat
Veteran

Joined: Tue Jul 31, 2007 10:54 pm
Posts: 2652
Location: San Jose, California
PostPosted: Sat Sep 07, 2013 5:35 pm 
 

To be fair, male characters are sexualized pretty often in Metal Gear Solid. Raiden was given an androgynous appearence to appeal to women and gay men. Vamp carries a knife on top of his crotch and always pulls it out and seductive manner. Vamp is also bisexual and had a relationship with Scott Dolph (who is also bisexual) as well as Scott's daughter Fortune. Ocelot has a scary obsession with Big Boss which I'm afraid will go somewhere in MGSV. Colonel Volgin is another bisexual character in MGS, he has been banging both Raiden's doppelganger and EVE. MGS4's famous hallway scene gives us a great view of Solid Snake's glorious booty. Kazuhira Miller and Big Boss got into a naked CQC fight in the showers.

That said, the female characters are still a bit more objectified throughout the series. The B&B Corps in MGS4 is a shining example. Even then, all the sexy stuff in MGS was always out of the way or as a nod to James Bond films. Having Quiet run around the battlefield looking like she's getting ready for a porn shoot when she's supposed to be a compelling character is actually a huge step up (or down) from what they've done previously.
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Morrigan
Crone of War

Joined: Sat Aug 10, 2002 7:27 am
Posts: 9722
Location: Canada
PostPosted: Sat Sep 07, 2013 8:58 pm 
 

Just to add to that, sexualized is the not the same as objectified (though it can still be annoying when it's gratuitous, for instance). Sniper Wolf is sexualized but not objectified. The B&B Corps in MGS4 is textbook objectification, though. It's some of the creepiest shit ever honestly, considering they don't even really talk (Drebin is the one who tells Snake all their so-called stories after you defeat them) and apparently they pose for you if you equip the camera :nono:.

Quiet is supposed to be a sniper, but she dresses like a stripper and she's mute. Fucking Kojima, man.
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FasterDisaster
OMG WAT DOES THIS CAPS LOCK KEY DO

Joined: Fri Feb 23, 2007 2:08 pm
Posts: 6442
PostPosted: Sun Sep 08, 2013 12:05 am 
 

So, my gaming habit these days consists of mobile games via my Android phone. I had to sell my consoles roughly six months ago for some extra money in-pocket, (rent waits for no man), and I also really had to break that habit. It became a time-suck, especially when you're freshly unemployed with dwindling funds.

Anyway. The general sentiment about mobile games has changed a bit from what it used to be, I think. While crappy click-fest games with no value still exist, as are the ones thinking the screen can handle and mimic a full controller layout, there's plenty of quick-hit enjoyable experiences that move beyond the general monotony of what mobile games used to be. I think it's important to recognize the audience isn't the same for this platform as it is for console or computer games. The experiences by nature have to be different. And also, no matter what the game is, it's doubtful I'm going to sink anything longer than thirty minutes on my Android.

CyberKnights. This is by far the most complex game I've played on my Android device, so much so, I'm avoiding sinking too much time into because it scares the crap out of me a little. This game is essentially a cyberpunk RPG in the vein of Deus Ex, complete with classes, skill trees, bartering/convincing, multi-ended conversations, gunplay, detective work, exploration, etc. The look of it isn't "traditionally" good-looking, but it has this hand-drawn, do-it-yourself style that's pretty charming.

Jane Wilde. I'm not going to do any convincing about how ridiculous the main character looks, but the actual style of the game is basically what mobile touch devices were made for. This is a side-scrolling shooter that moves at a snail's pace to accommodate the fact that you're on a touch device and can't really be hitting too many things at once. The actual pacing of it plays into how you deal with enemies as well. It's not really hard, but it's fun, uncomplicated, and plays nice.

Kung Fu. Very similar to Jane Wilde, 'cept this is a beat'em up, and you have a few more control options because of that. You play as Bruce Lee and punch and kick the shit out of ninjas.

Meganoid 2. Platformer in the vein of Super Meat Boy (and somebody else said Dark Souls because you fucking die all the time), where you, well, die constantly, but you immediately restart. It's fun and pretty ridiculous to play. Shit is always going wrong, or something's randomly falling on you or some shit.

Fatal Frontier. Basically a card game where you get soldiers to level up, enhance/upgrade and play around with. The actual gameplay is just clicking "go" to move three spaces mainly, and the gameplay loop is a bit boring, but the actual design of it looks cool, and when you go through a level, it looks like a board game where you go a few spaces, stop, fight, etc. I just wish it was more card-gamey in the sense that you had actual stats that played into each encounter, and you could set up a loadout for encounters, because right now when you "battle", it's basically just cards smacking each other back and forth until one side is dead, except it's usually 3 on 3 or 2. I recently dropped Defenders Of Texel because the loop bored me.

A few other ones that are interesting, though don't really deserve separate explanations: Cosmic Kingdom, Gunslugs, Chip Chain, Punch Quest and Simon Tatham's Puzzles.
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aaronmb666
Metalhead

Joined: Mon Jan 03, 2005 3:37 am
Posts: 1855
PostPosted: Sun Sep 08, 2013 4:01 am 
 

Just started playing Outlast and love it so far, though Im barely into it.

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BaloroftheEvilEye
Metalhead

Joined: Fri Oct 02, 2009 11:42 am
Posts: 1624
Location: Ireland
PostPosted: Sun Sep 08, 2013 5:43 am 
 

iamntbatman wrote:
I just don't really get how it's like this really difficult empathic leap for some people to make to imagine how it must feel being a woman and having that kind of shit be a) as prevalent as it is and b) blatantly supported by not just huge portions of the gaming market, but blatantly created as a part of the very rape culture darkeningday is talking about by game developers. How can you NOT get the heebie-jeebies reading stuff like Kojima's tweets Morrigan linked?


Why is it that the logic that video games affect how we think only goes as far as sex and women? If the objectification of women and it's part of "rape culture" is so certain, surely the abundance of extreme violence, and it's often casual treatment of it causes real-world violence? And yet I know all of you here would be the first to deny they have little if anything to do with school shootings and such. So why then do we jump on every game that has sexy characters and try and tear it apart?
This is why I can never take these sentiments seriously, utterly contradictory, and with zero evidence as to it's claimed consequences in the real world.

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inhumanist
Metal freak

Joined: Fri Jan 14, 2011 5:09 pm
Posts: 4533
Location: 50 Forts Along the Rhine
PostPosted: Sun Sep 08, 2013 6:39 am 
 

I'm not even sure if sexist video games make people more sexist, but that's not the main problem I have with them. Even if they don't, they are still sexist which is still a problem.

If violence is depicted positively in games it would only be a problem if it did inspire people to be more violent. That's highly questionable though. Sexism, much like racism that is depicted positively in games devalues the product even if it doesn't turn people into bigots. That's because it discriminates against its potential audience and also alienates it with the inherent stupidity of its bigotry.

I could imagine though that both violence and sexism can have negative inflluence on minors, not because they start shooting up schools but because it influences what they perceive as acceptable in our culture. Now there is an age rating for violence and sex in games, but there is none for the amount of sexism in games. Dragon's Crown is rated T. Go figure.
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OneSizeFitzpatrick
Metalhead

Joined: Thu Nov 03, 2011 4:56 pm
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Location: A smoldering ruin with wi-fi, Chechnya
PostPosted: Sun Sep 08, 2013 10:49 am 
 

It seems like there's alot more sexism depicted in Japanese games and more straight-out violence in American games...the culturally damaging significance of this is kinda hard to gauge this early, but the statistics of how many Japanese males and females who have friends of the opposite sex might help support some of the stuff said in here. Only around 50% of males in japan have female friends, maybe all the sexual escapism in their games (I'm not really well-versed in Japanese games since I prefer senseless, hateful violence over sexual escapism, but the best example I can think of would be those Dead or Alive games) plays a role in that? I dunno, and the obvious amount of shootings and random acts of violence in the U.S. can definitely correlate to what the majority of the video game market here consists of, I mean, when was the last time you heard about a shooting where the guy (also of note; it's always a male that does these killings) didn't play Battlefield or Call of Duty? The media loves to make a note of that stuff.
Also, to stay back on topic a little bit, I've started playing Tropico 4 lately, it's fun but there's sooo much shit to do that it gets kinda overwhelming after a certain point. Also, playing an RTS on a console is always less fun that it is on a computer.
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inhumanist
Metal freak

Joined: Fri Jan 14, 2011 5:09 pm
Posts: 4533
Location: 50 Forts Along the Rhine
PostPosted: Sun Sep 08, 2013 11:32 am 
 

Speaking of senseless violence, I just butchered an entire family of peaceful mushroom people, and only two of them even put up a fight! I really feel bad now for slaughtering the little ones just to see if they drop any gold pine resin like the big ones (they didn't). I'm a monster. :(

By the way, is there any free way to shortcut from a bonfire to Great Grey Wolf Sif? I don't really feel like spending 20000 souls for the Crest of Artorias. I also don't feel like taking the long route each time I die.
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If Summoning is the sugar of fantasy metal, is Manowar the bacon?
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BaloroftheEvilEye
Metalhead

Joined: Fri Oct 02, 2009 11:42 am
Posts: 1624
Location: Ireland
PostPosted: Sun Sep 08, 2013 12:11 pm 
 

You know what, before I dig myself into a deeper hole as some sort of misogynistic asshole, I just want it on record that I really do wish there were more "positive" female roles in video games, in fact I always have. Now, I could not give one flying fuck about objectification in them and I never ever will, and that goes for either men or women -as I see it, the only real problem is the serious lack of variety in games as a whole, of which the narrow definition of sexy-looking women is a definite part of. The answer to the problem is almost insurmountable at this time, however. For games with characters that are more appealing for women and what not, there needs to be A: much, much more female players, across genres if possible, and B: there has to be more and more women actively trying to pursue game development as a career. I've heard it time and time again: men just don't write good women, typically, and worse, when they try to meet these new standards, they're greeted with catchphrases like "men with tits", so there's a real need for female writers (actual writers, mind, not the monkeys chained to typewriters over at Bioware), to counter that issue. Solve those two problems, and then you save gaming.

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iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 7832
Location: Innsmouth
PostPosted: Sun Sep 08, 2013 2:19 pm 
 

BaloroftheEvilEye wrote:
iamntbatman wrote:
I just don't really get how it's like this really difficult empathic leap for some people to make to imagine how it must feel being a woman and having that kind of shit be a) as prevalent as it is and b) blatantly supported by not just huge portions of the gaming market, but blatantly created as a part of the very rape culture darkeningday is talking about by game developers. How can you NOT get the heebie-jeebies reading stuff like Kojima's tweets Morrigan linked?


Why is it that the logic that video games affect how we think only goes as far as sex and women? If the objectification of women and it's part of "rape culture" is so certain, surely the abundance of extreme violence, and it's often casual treatment of it causes real-world violence? And yet I know all of you here would be the first to deny they have little if anything to do with school shootings and such. So why then do we jump on every game that has sexy characters and try and tear it apart?
This is why I can never take these sentiments seriously, utterly contradictory, and with zero evidence as to it's claimed consequences in the real world.


Dude, what're you talking about? Nowhere in my post did I say ANYTHING about video games CAUSING these problems. Is that some strawman you just made up to distract from the actual problem I'm talking about?
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Morrigan
Crone of War

Joined: Sat Aug 10, 2002 7:27 am
Posts: 9722
Location: Canada
PostPosted: Sun Sep 08, 2013 2:56 pm 
 

inhumanist wrote:
Speaking of senseless violence, I just butchered an entire family of peaceful mushroom people, and only two of them even put up a fight! I really feel bad now for slaughtering the little ones just to see if they drop any gold pine resin like the big ones (they didn't). I'm a monster. :(

They will have their revenge in the Great Hollow.... :D

Quote:
By the way, is there any free way to shortcut from a bonfire to Great Grey Wolf Sif? I don't really feel like spending 20000 souls for the Crest of Artorias. I also don't feel like taking the long route each time I die.

Spend the souls. Totally worth it. Either that, or, well, don't die. :D But seriously, 20k is nothing, you'll pretty much get it all back by killing the NPCs beyond that door.

iamntbatman wrote:
Dude, what're you talking about? Nowhere in my post did I say ANYTHING about video games CAUSING these problems. Is that some strawman you just made up to distract from the actual problem I'm talking about?

Ah yes, I've heard that one so many times it's not even funny. We have a problem with the constant objectification of women in media? Either you hate boobs/sex, are a prude/puritan, or you're making the link between sexism in media and sexual harassment and rape and why you're stupid to do that lol!
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Markeri, in 2013 wrote:
you can debate the actual date that metal began, but a fairly agreed upon date is 1969. Metal is almost 25 years old
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Why Iron maiden is there? It's very far to be metal than a lot of some metal band.

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failsafeman
Digital Dictator

Joined: Wed Sep 01, 2004 8:45 am
Posts: 9692
Location: United States
PostPosted: Sun Sep 08, 2013 3:03 pm 
 

Besides which, even though fiction (games and otherwise) doesn't have the power to turn people into violent psychopaths, it absolutely has the power to influence opinions and attitudes, and if you need "proof" of that, well, you're kind of an idiot.
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inhumanist
Metal freak

Joined: Fri Jan 14, 2011 5:09 pm
Posts: 4533
Location: 50 Forts Along the Rhine
PostPosted: Sun Sep 08, 2013 4:58 pm 
 

The secret real reason behind Quiet's character design. (caution: satire)
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If Summoning is the sugar of fantasy metal, is Manowar the bacon?
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Morrigan
Crone of War

Joined: Sat Aug 10, 2002 7:27 am
Posts: 9722
Location: Canada
PostPosted: Sun Sep 08, 2013 5:44 pm 
 

inhumanist wrote:

The end part of the article is the best. :lol:
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Markeri, in 2013 wrote:
you can debate the actual date that metal began, but a fairly agreed upon date is 1969. Metal is almost 25 years old
Extreme_violence wrote:
Why Iron maiden is there? It's very far to be metal than a lot of some metal band.

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iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 7832
Location: Innsmouth
PostPosted: Sun Sep 08, 2013 6:23 pm 
 

If you want a solid example of sexism in the world of videogames, look no further than the top comment in that article.

"Eventually simply having women in video games is going to be considered sexist."

32 likes.
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Alsandair
Metalhead

Joined: Thu Mar 01, 2007 2:00 pm
Posts: 559
Location: United States of America
PostPosted: Mon Sep 09, 2013 3:01 am 
 

No Dota 2 players?

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Adriankat
Veteran

Joined: Tue Jul 31, 2007 10:54 pm
Posts: 2652
Location: San Jose, California
PostPosted: Mon Sep 09, 2013 8:02 am 
 

I usually play about 3-5 games every other day with my friends. I hardly ever solo but I'm considering of playing in IXDL-O.
http://dotabuff.com/players/4159157
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KosherCarnage
Metal newbie

Joined: Tue Sep 30, 2008 7:42 pm
Posts: 191
Location: semi-arid enclave
PostPosted: Mon Sep 09, 2013 8:50 am 
 

I thought this day would never come

http://dotabuff.com/players/82704355

Do you play on EU servers Adriankat? I already hate everyone I've ever played with, so I'd love to meet someone new.

EDIT: Ehr, California of all places

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Kahalachan
Metal newbie

Joined: Mon May 17, 2010 1:46 am
Posts: 383
PostPosted: Mon Sep 09, 2013 1:06 pm 
 

Morrigan wrote:
Just to add to that, sexualized is the not the same as objectified (though it can still be annoying when it's gratuitous, for instance). Sniper Wolf is sexualized but not objectified. The B&B Corps in MGS4 is textbook objectification, though. It's some of the creepiest shit ever honestly, considering they don't even really talk (Drebin is the one who tells Snake all their so-called stories after you defeat them) and apparently they pose for you if you equip the camera :nono:.

Quiet is supposed to be a sniper, but she dresses like a stripper and she's mute. Fucking Kojima, man.


As a group of characters, I always thought the B&B corps were awesome. I never thought "Oh girls for me to enjoy" Posing for a camera seemed to be an Easter egg for the pervs though. They also dance to silly J pop music as an Easter Egg. I guess a bit of humor as well. I think it's all a matter of perspective of the individual viewing it. Some horny loser is gonna see every single girl as their eye candy. I saw a bunch of badasses that I would never mess with. "Damn how can Snake even survive against any of them?" You saw them as creepy. But I thought B&B looked far more menacing than sexy.

Quiet's obvious fanservice. I don't know why she's only being brought up now. I think her appearance in the trailer made it obvious that's what she was.

But that's Kojima's loss. If he doesn't want his work to be taken seriously and look like a sell out for cash, well MGSV is exactly going to give that impression.

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Sick6Six
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PostPosted: Mon Sep 09, 2013 1:48 pm 
 

I'm gonna try super duper extraterrestrial hard to not offend anyone this time, but probably fail again. First of all I can't believe people would actually buy a game or be swayed to buy a game based on how "hot" the characters look. Maybe there's a few 13 year olds who have done this, but it seems that if anything these characters probably end up reducing the total sales due to parents/players who don't like it. I'm extremely selective with games I buy, I buy games that are fun or challenging and I prefer the awesome evil looking characters, but really it's all about how fun a game is in the end. Going back to Dragon's Crown, I would have bought that game no matter what because of the play style and of course the Elf and Dwarf ended up being the most fun characters to play. Never really played any Metal Gear games, don't think I will be getting whatever this new one is either. Anyway the most badass female character ever is still...

Spoiler: show
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BastardHead
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PostPosted: Mon Sep 09, 2013 2:20 pm 
 

You mean the girl who spends the entire first half of the game either helpless or comatose and needs to be rescued all the fucking time? Yeah, she turns into a world-killing badass later on but her personality only gets a little better (more motherlike) but she never really breaks out of the meek timidness until the epilogue.
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Sick6Six
Metalhead

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PostPosted: Mon Sep 09, 2013 2:30 pm 
 

meh, I just remember purposely killing all my characters except her and owning all the final bosses with her alone. She also has green hair ftw.
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failsafeman
Digital Dictator

Joined: Wed Sep 01, 2004 8:45 am
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PostPosted: Mon Sep 09, 2013 3:34 pm 
 

Sick6Six wrote:
First of all I can't believe people would actually buy a game or be swayed to buy a game based on how "hot" the characters look. Maybe there's a few 13 year olds who have done this, but it seems that if anything these characters probably end up reducing the total sales due to parents/players who don't like it.

You're really, really naive if you really think so. I remember my dad buying the first Tomb Raider back in the day because of Lara Croft's big tits on the cover, but I'm not even sure he played the game a single time. Do you really think you know how marketing works better than basically every multi-billion-dollar gaming corporation?
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Sick6Six
Metalhead

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PostPosted: Mon Sep 09, 2013 3:54 pm 
 

Ok that's cool... If you spend 60$ on a video game just because there's a hot girl character in it then you have problems. You make it sound like 100% of people who buy games like tomb raider only buy it so see Lara Croft and not actually play a good game. Sorry for trying to give people some credit. This must be why everyone loves Call of Duty so much because there's so many hot girls in those games.
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inhumanist
Metal freak

Joined: Fri Jan 14, 2011 5:09 pm
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PostPosted: Mon Sep 09, 2013 4:16 pm 
 

Oh please! You can't be that dense. Those people you are "giving credit": 99% of them will buy the game anyway, even if it panders with t&a. But if you give Lara a few extra cup sizes people like failsafeman's dad (no offense to him), people who wouldn't have bought the game otherwise will then buy the game as well. The result is that more people buy your game. How hard is that to understand?

It doesn't even have to be a conscious decision. Someone who's undecided about buying a game can be subconsciously swayed by these factors. Basic psychology.
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Sick6Six
Metalhead

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PostPosted: Mon Sep 09, 2013 4:38 pm 
 

Yes a few extra idiots will buy the games & a few extra people probably will not buy them for the same reason. Perhaps some of these companies are worried that the actual game sucks so they need to put hotter women in it. Some companies have actually figured out that they don't need that to sell a game if it's actually a good game. I'm indifferent on the situation I'm just trying to give some thoughts/insight on both sides. Yeah It's fucking stupid that characters like the Amazon in Dragon's Crown and various fighters in MK/Street Fighter "decided" to go into deadly hand to hand combat practically naked, but that's just how it is. It's just as bad in Hollywood and TV, take the fast n furious movies for example. A bunch of idiots racing cars illegally swarming in women because they're just so badass, yeah that's how my everyday life is too when I race someone at a stoplight. Sorry that's a bit off topic, now I'm going to go find more games to buy just because they have hot women in them.
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