Encyclopaedia Metallum: The Metal Archives

Message board

* FAQ    * Register   * Login 



Reply to topic
Author Message Previous topic | Next topic
Morrigan
Crone of War

Joined: Sat Aug 10, 2002 7:27 am
Posts: 10529
Location: Canada
PostPosted: Thu Apr 17, 2014 1:59 pm 
 

IcedClaw wrote:
Xlxlx wrote:
Been going back to Castlevania: Symphony of the Night.


I also like the character development

o_O
_________________
Von Cichlid wrote:
I work with plenty of Oriental and Indian persons and we get along pretty good, and some females as well.

Markeri, in 2013 wrote:
a fairly agreed upon date [of the beginning of metal] is 1969. Metal is almost 25 years old

Top
 Profile  
Sick6Six
Metalhead

Joined: Wed Dec 05, 2012 12:01 pm
Posts: 1991
Location: Woodstock, IL
PostPosted: Thu Apr 17, 2014 2:29 pm 
 

MorbidEngel wrote:
So I got to playing some FF4 on my "new" (to me) PSP last night. I think I found a new favorite port alongside the PS1 port. It's the GBA port but much nicer looking and with the DS port's sounds (I think?)

Worth driving 20 minutes out and paying $30 for


Yeah I'm really looking forward to playing FF4 again with it's updated graphics and "real" version. I was never into handheld systems myself, but I got a 3DS XL a couple months ago and besides Dark Souls & Hearthstone it's all I've been playing. I picked up more RPGs than I know what to do with, almost done with Zelda - Link Between 2 Worlds which is freaking amazing. Also got Dragon Quest 6, 9, FF 3, 4, Etrian Odyssey 4 and some other stuff... Oh Monster Hunter 3U is badass. It seems DS or PSP is the way to go for a lot of good classic RPGs.
Edit: Oh yeah there's also some very Symphony of the Night type Castlevania games on the DS, Dawn of Sorrow was excellent although it felt a bit short in the end.
_________________
My Bandcamp collection

Top
 Profile  
IcedClaw
Mallcore Kid

Joined: Thu Apr 17, 2014 12:57 pm
Posts: 16
Location: Slovenia
PostPosted: Thu Apr 17, 2014 2:36 pm 
 

Morrigan wrote:
IcedClaw wrote:

I also like the character development

o_O


The whole game is much more character oriented than the first game and I found them to be far less bland. If you played Portrait of Ruin, then you'll know what I mean.

Top
 Profile  
MorbidEngel
Metalhead

Joined: Thu Nov 01, 2012 9:37 pm
Posts: 1468
Location: New Jersey
PostPosted: Thu Apr 17, 2014 4:22 pm 
 

A Link Between Worlds was one of my favorites of 2013 (along with Pokemon X and Super Mario World). If only it was a bit harder, it would've been the best of the year easy

They knew EXACTLY what I wanted in a new Zelda: more LttP :V
_________________
last.fm - Feel free to add, just let me know who you are first
R.I.P. Diamhea 1987-2018

Top
 Profile  
Sick6Six
Metalhead

Joined: Wed Dec 05, 2012 12:01 pm
Posts: 1991
Location: Woodstock, IL
PostPosted: Thu Apr 17, 2014 4:39 pm 
 

Agreed, the original SNES Zelda is still my favorite of all time. Which Super Mario are you talking about? 3D Land or one for Wii U? I hear 3D Land is awesome and I still really want to play New Super Mario Bros 2 on 3DS.
_________________
My Bandcamp collection

Top
 Profile  
newp
Veteran

Joined: Mon Apr 21, 2008 2:07 pm
Posts: 2697
Location: Canada
PostPosted: Thu Apr 17, 2014 7:48 pm 
 

failsafeman wrote:
Anyway I still liked the games, but yeah, they're fucking long. I'd go back to them though, Avadon especially has a cool story that ought to be finished. Geneforge is definitely more original and has the deepest story but is kinda barebones in terms of presentation, and Avernum has the best mechanics, but Avadon feels the most polished.

Any idea how much time you put into Avadon? I'm only about 10 hours in and I'm not sure if/when I'll ever finish it as I only play a couple hours a week, but I've really enjoyed it so far.

Top
 Profile  
MorbidEngel
Metalhead

Joined: Thu Nov 01, 2012 9:37 pm
Posts: 1468
Location: New Jersey
PostPosted: Thu Apr 17, 2014 11:31 pm 
 

Sick6Six wrote:
Agreed, the original SNES Zelda is still my favorite of all time. Which Super Mario are you talking about? 3D Land or one for Wii U? I hear 3D Land is awesome and I still really want to play New Super Mario Bros 2 on 3DS.


Oh crap, I forgot to mention it was 3D World. Land was from 2011 (it was a 3DS launch title I think?).

Land gives you a lot of lives. Last I played I was on world 6 or so and had like 130+ lives.
_________________
last.fm - Feel free to add, just let me know who you are first
R.I.P. Diamhea 1987-2018

Top
 Profile  
ghost223
Metalhead

Joined: Wed Sep 14, 2011 10:35 am
Posts: 805
Location: Wisconsin
PostPosted: Fri Apr 18, 2014 12:11 am 
 

MARSDUDE wrote:
inhumanist wrote:
http://www.escapistmagazine.com/news/view/133775-36-of-All-Games-Owned-on-Steam-Are-Never-Played

Huh... buying more games than you can reasonably play in your free time... People are... erm... idiots... uh... right?
:oh shit:


That's what happens when there are so many sales.


Those god damn beautiful, beautiful sales... I have around 85 games on Steam right now due to the past three big sales. And I've only gotten around to about half of them. At least this way I won't run out of stuff to play. Although I would love some new PS4 games sometime soon too.
_________________
AmishFury wrote:
I used to be a Black Metal musician like you, then I took a knife to the Euronymous

Top
 Profile  
MacMoney
Man of the Cloth

Joined: Sun Nov 03, 2002 10:17 pm
Posts: 2331
Location: Finland
PostPosted: Fri Apr 18, 2014 3:22 am 
 

CorpseFister wrote:
failsafeman wrote:
Anyway I still liked the games, but yeah, they're fucking long. I'd go back to them though, Avadon especially has a cool story that ought to be finished. Geneforge is definitely more original and has the deepest story but is kinda barebones in terms of presentation, and Avernum has the best mechanics, but Avadon feels the most polished.

Any idea how much time you put into Avadon? I'm only about 10 hours in and I'm not sure if/when I'll ever finish it as I only play a couple hours a week, but I've really enjoyed it so far.


I've put fortry and I don't think I'm much past halfway, though I wouldn't know. Then again, I have a bad tendency to fire up a game, play a little and then forget it in a window in the background so I might include some hours of idle time.

Top
 Profile  
HellBlazer
Metalhead

Joined: Sat Aug 10, 2002 6:48 am
Posts: 2121
Location: Canada
PostPosted: Fri Apr 18, 2014 4:08 am 
 

Damn, the PS4 still outsold the Xbox in March despite Titanfall...

Image

Top
 Profile  
CGB_Spender
Metal newbie

Joined: Sat Feb 16, 2013 11:14 pm
Posts: 30
Location: Toronto, Canada
PostPosted: Fri Apr 18, 2014 12:17 pm 
 



:D

Top
 Profile  
wrathchild_88
Metalhead

Joined: Tue Mar 14, 2006 4:16 pm
Posts: 495
Location: United Kingdom
PostPosted: Fri Apr 18, 2014 5:49 pm 
 

I'm pretty sure hours and hours of playing Doom when I was ~10 shaped my taste in music.

And I loved the moment revisiting Doom when I was about 16 and thinking "holy fuck, that's Alice in Chains! No wonder I always loved that riff..."
_________________
Last.fm

Top
 Profile  
PvtNinjer
Metal freak

Joined: Tue Apr 29, 2008 12:45 am
Posts: 4008
Location: Canada
PostPosted: Sat Apr 19, 2014 6:18 am 
 

failsafeman wrote:
Anyway I still liked the games, but yeah, they're fucking long. I'd go back to them though, Avadon especially has a cool story that ought to be finished. Geneforge is definitely more original and has the deepest story but is kinda barebones in terms of presentation, and Avernum has the best mechanics, but Avadon feels the most polished.


I re-installed Escape the Pit after reading your comment and so I'm playing that whenever I'm bored of New Vegas. I've already found myself trapped in a tough encounter, trying to clear out an ancient crypt, the boss in there just wastes my party every time. Such a fun game, though. It's amazing how quick time goes by as you explore the nooks and crannies of the game world, getting to know all the npc's etc. My only gripe is that some of the more routine encounters get a bit tedious. The boss fights are usually tough, and even though you might get wasted the first time, you never feel like you need to grind. Instead, you always get the feeling that you just need to adjust your strategy a little bit this way or that. The tough fights are truly rewarding.

EDIT: I was about 34-40 hours into Avadon when I got stuck, and I'm fairly certain I was only maybe a third to halfway done... It's hard to say, though. It didn't feel like I was close to the end at all.

Top
 Profile  
~Guest 171512
Metalhead

Joined: Thu Oct 09, 2008 9:18 am
Posts: 2099
PostPosted: Sat Apr 19, 2014 6:30 pm 
 

I've been going back and playing the old Sonic games (Sonic the Hedgehog through Sonic & Knuckles). I don't know how much of it is me sucking at the games or that they're genuinely very difficult, but man, I'm getting my ass kicked. I really have to take it pretty slowly through each Zone to make any progress. Going out of my way for 1-ups is essential too. However, even with these precautions, I don't make it through more than four Zones per session. Oh well, these games are still a blast to play, although I find I have to drown out the game music with something else, lest those melodies get lodged in my head for days.

Top
 Profile  
MorbidEngel
Metalhead

Joined: Thu Nov 01, 2012 9:37 pm
Posts: 1468
Location: New Jersey
PostPosted: Sat Apr 19, 2014 8:02 pm 
 

Those games do have a good degree of difficulty to them. I can't even beat Sonic 2 nowadays; Wing Fortress Zone kicks my ass
_________________
last.fm - Feel free to add, just let me know who you are first
R.I.P. Diamhea 1987-2018

Top
 Profile  
BastardHead
Worse than Stalin

Joined: Thu Aug 18, 2005 7:53 pm
Posts: 10865
Location: Oswego, Illinois
PostPosted: Sat Apr 19, 2014 8:33 pm 
 

Yeah I recently played Sonic 2 and just got utterly hammered. A lot of those levels have to do with muscle memory and anticipation it feels, too many bitches popping out of walls.
_________________
Lair of the Bastard: LATEST REVIEW: In Flames - Foregone
The Outer RIM - Uatism: The dogs bark in street slang
niix wrote:
the reason your grandmother has all those plastic sheets on her furniture is because she is probably a squirter

Top
 Profile  
Xeogred
Thunderbolt from Hell

Joined: Tue Jul 25, 2006 11:28 pm
Posts: 7154
PostPosted: Sat Apr 19, 2014 11:19 pm 
 

HellBlazer wrote:
Damn, the PS4 still outsold the Xbox in March despite Titanfall...

Image

Good.

Top
 Profile  
iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 11421
Location: Tyrn Gorthad
PostPosted: Sun Apr 20, 2014 12:24 am 
 

Been playing through Ico for the first time and it's pretty great. I love the art and atmosphere, and I love that when the shadow monster thingies attack you feel really helpless and weak. It's kind of frustrating how some puzzles are solved by doing actions that take forever to figure out how to do (took me something like 30 minutes just to figure out I could swing back and forth on chains by pressing and holding a certain button) but somehow I also kind of like how it literally never tells you how to do anything at all. The gameplay kind of feels similar to stuff that's been done in quirkier indie games in recent years, but this must've been pretty darn idiosyncratic and totally out of left field back when it came out. Not that it doesn't still stand out, though.
_________________
Nolan_B wrote:
I've been punched in the face maybe 3 times in the past 6 months


GLOAMING - death/doom | COMA VOID - black/doom/post-rock

Top
 Profile  
~Guest 282118
Argentinian Asado Supremacy

Joined: Sat Dec 24, 2011 2:16 pm
Posts: 8300
PostPosted: Sun Apr 20, 2014 12:56 am 
 

Hey, HeWhoIsNotBatman, have you played Shadow of the Colossus already? Because if you haven't, then you really ought to go for that one after finishing Ico.

Top
 Profile  
iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 11421
Location: Tyrn Gorthad
PostPosted: Sun Apr 20, 2014 1:02 am 
 

I have not, but I have that as well (I have the PS3 disc that has both in HD versions). I'll be playing that soonesque; might knock out New Super Mario Bros. Wii and God of War II before I get to it, though.
_________________
Nolan_B wrote:
I've been punched in the face maybe 3 times in the past 6 months


GLOAMING - death/doom | COMA VOID - black/doom/post-rock

Top
 Profile  
BastardHead
Worse than Stalin

Joined: Thu Aug 18, 2005 7:53 pm
Posts: 10865
Location: Oswego, Illinois
PostPosted: Sun Apr 20, 2014 4:36 am 
 

I literally finished Shadow of the Colossus again like two hours ago. It and ICO are easily among my favorite games. They're the gaming equivalent of Burzum in how minimalistic and evocative they are. I have a big post somewhere in this thread drooling over the differences in both games, but if I were to review them like how I review music, they'd both get 100%.

My only other 100% game? Fucking Ape Escape.
_________________
Lair of the Bastard: LATEST REVIEW: In Flames - Foregone
The Outer RIM - Uatism: The dogs bark in street slang
niix wrote:
the reason your grandmother has all those plastic sheets on her furniture is because she is probably a squirter

Top
 Profile  
Under_Starmere
Abhorrent Fish-Man

Joined: Tue Apr 24, 2007 5:00 pm
Posts: 5610
PostPosted: Sun Apr 20, 2014 9:44 am 
 

Yeah, I first played through ICO back in 2005 and it was a wonderful experience, instantly becoming one of my own favorite games as well. Shadow of the Colossus is great but I've still not gotten past the fifth or sixth colossus - real life stuff always sidetracks me and I end up putting the game down. I have to admit there's something about the concept of the game that feels a bit thin, even if the gameplay and the atmosphere and everything are incredible, so that also cuts into my enthusiasm for it a little bit. If there were more of a...semblance of a story, I guess, it might provide more motivation to all that happens. Maybe later in the game things start to develop a bit more?
_________________
Aeons (Cosmic drone ambient project)
Debut album out on Reverse Alignment

Top
 Profile  
Byrain
Metalhead

Joined: Wed Jul 01, 2009 10:45 pm
Posts: 1306
PostPosted: Sun Apr 20, 2014 11:46 am 
 

There is a story, but if you're expecting it to be fully fleshed out without the aid of your own imagination you're going to be disappointed.

Top
 Profile  
BastardHead
Worse than Stalin

Joined: Thu Aug 18, 2005 7:53 pm
Posts: 10865
Location: Oswego, Illinois
PostPosted: Sun Apr 20, 2014 3:53 pm 
 

Literally every single negative review of SotC I've ever read completely misses the point, and that's usually one of the big complaints. The story is minimalistic and ambiguous on purpose, and you're left to fill in the backstory and the meaning of the ending pretty much entirely in your own imagination. Plus, if the little subtleties that make themselves apparent as the game progresses doesn't count as some of the most flawlessly executed elements of subdued storytelling, then nothing does.

It's definitely a case of emotion over exposition. The experience and the journey are what make the story, not any of the dozen lines of non-Dormin clue dialog.

Actually, if you liked ICO, you should like SotC plenty as well. It has a lot of the same elements that make the two games work.
_________________
Lair of the Bastard: LATEST REVIEW: In Flames - Foregone
The Outer RIM - Uatism: The dogs bark in street slang
niix wrote:
the reason your grandmother has all those plastic sheets on her furniture is because she is probably a squirter

Top
 Profile  
Under_Starmere
Abhorrent Fish-Man

Joined: Tue Apr 24, 2007 5:00 pm
Posts: 5610
PostPosted: Sun Apr 20, 2014 8:56 pm 
 

It's not a matter of the story being obvious; as I said, ICO is awesome and the minimal story there didn't bother me a bit. Same with Dark Souls. The difference (from what I've played of SotC up till now) is that in the SotC I feel like the story (whatever there is of it) was entirely built around the gameplay concept - essentially fabricating a thin pretext for a bunch of badass gigantic monster fights - whereas in ICO I felt there was more of an actual tale unraveling, an emotional impetus that ran deeper.

But like I said, maybe I just haven't gotten far enough into SotC and it develops further as the game progresses. I don't get the feeling that the creator of ICO would make a shallow game, so I assume there's more to it later on.
_________________
Aeons (Cosmic drone ambient project)
Debut album out on Reverse Alignment

Top
 Profile  
iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 11421
Location: Tyrn Gorthad
PostPosted: Sun Apr 20, 2014 10:09 pm 
 

I finished Ico earlier today, and it was really great. The ending played out much different than what I was expecting and was really, really wonderful. My favorite part had to be
Spoiler: show
when I died like three times trying to save Yorda by crossing that bridge at the false ending, only to realize that by that point Ico really wouldn't have left her behind anyway, so the only option is to run *back* and jump back to the castle, giving up all hope of escape.


Ultra-simple little piece of gameplay there that would be completely unintuitive unless you've developed the emotional attachment to the characters that the whole game was going for in the first place. Really great stuff.

Looking forward to Shadow of the Colossus, but as I said I'm gonna wait a bit on starting that and knock out a couple other games first.
_________________
Nolan_B wrote:
I've been punched in the face maybe 3 times in the past 6 months


GLOAMING - death/doom | COMA VOID - black/doom/post-rock

Top
 Profile  
BastardHead
Worse than Stalin

Joined: Thu Aug 18, 2005 7:53 pm
Posts: 10865
Location: Oswego, Illinois
PostPosted: Sun Apr 20, 2014 10:12 pm 
 

iamntbatman wrote:
Spoiler: show
when I died like three times trying to save Yorda by crossing that bridge at the false ending, only to realize that by that point Ico really wouldn't have left her behind anyway, so the only option is to run *back* and jump back to the castle, giving up all hope of escape.


Spoiler: show
At that point, I was walking as slowly as I could so she wouldn't keep tripping, because I so desperately wanted her to make it out with me. Also when you turn back and she catches you for the first time all game, it's a really touching moment, and like you said, it's really understated and it works so brilliantly because that game is just the undisputed king of making you form an emotional connection, in my eyes. At the end, when you find the boat you were brought in on, my first instinct wasn't "Finally, I'm free", it was "I haven't found Yorda yet, I'm not fucking leaving"
_________________
Lair of the Bastard: LATEST REVIEW: In Flames - Foregone
The Outer RIM - Uatism: The dogs bark in street slang
niix wrote:
the reason your grandmother has all those plastic sheets on her furniture is because she is probably a squirter

Top
 Profile  
yentass
Metalhead

Joined: Sun Nov 23, 2003 9:28 am
Posts: 927
Location: Israel
PostPosted: Mon Apr 21, 2014 3:55 am 
 

Wow. So the latest reboot of Thief is a mere two months in his life and is already at 66% off (additional discounts may apply). Any buyers?
_________________
Voidal, Doom/Death Metulz.
kingnuuuur wrote:
DoomMetalAlchemist wrote:
I know nothing of hair care, so bare with me.

Metal dudes, assemble in the shower!

Top
 Profile  
failsafeman
Digital Dictator

Joined: Wed Sep 01, 2004 8:45 am
Posts: 11852
Location: In the Arena
PostPosted: Mon Apr 21, 2014 4:08 am 
 

PvtNinjer wrote:
failsafeman wrote:
Anyway I still liked the games, but yeah, they're fucking long. I'd go back to them though, Avadon especially has a cool story that ought to be finished. Geneforge is definitely more original and has the deepest story but is kinda barebones in terms of presentation, and Avernum has the best mechanics, but Avadon feels the most polished.


I re-installed Escape the Pit after reading your comment and so I'm playing that whenever I'm bored of New Vegas. I've already found myself trapped in a tough encounter, trying to clear out an ancient crypt, the boss in there just wastes my party every time. Such a fun game, though. It's amazing how quick time goes by as you explore the nooks and crannies of the game world, getting to know all the npc's etc. My only gripe is that some of the more routine encounters get a bit tedious. The boss fights are usually tough, and even though you might get wasted the first time, you never feel like you need to grind. Instead, you always get the feeling that you just need to adjust your strategy a little bit this way or that. The tough fights are truly rewarding.

Ahahahaha well there will definitely be times in Avernum when you get completely steamrolled by a boss and just need to go kill other shit for a while. Mechanics-wise, if you're lower level than a mob, you start incurring penalties in combat and they start getting bonuses. If your level disparity is too great, it'll be essentially impossible for you to win. There were a few times I was able to work my way through the whole dungeon only to have to give up on the boss and come back later after doing some other stuff. For example the encounter in the Slith fortress where the Slith commander summons a crapton of slimes is just brutal, and the Aranea Queen has fire spells that will hit for like 200 damage if you try to fight her as soon as you can.

Anyway that phenomenon doesn't really necessitate "grinding", because Avernum is an open-world game. Instead you can just go work on progressing through other areas and other quests for a bit and try again after you've gained a couple of levels. While Avernum's balance was somewhat uneven in parts due the non-linear nature of the game, I found it actually pretty fair when averaged out over the course of like 100 hours. After the incredible disappointment that was Skyrim's final boss, it was incredibly gratifying to play an open-world RPG with final bosses that still managed to be incredibly challenging. I've been gaming for around 20 years now, and I have NEVER felt the sense of relief and satisfaction after having beaten a boss that I did after defeating Emperor Hawthorne. FUCK that guy.
_________________
MorbidBlood wrote:
So the winner is Destruction and Infernal Overkill is the motherfucking skullcrushing poserkilling satan-worshiping 666 FUCK YOU greatest german thrash record.

Top
 Profile  
kingnuuuur
Metalhead

Joined: Thu Apr 24, 2008 3:35 pm
Posts: 2325
PostPosted: Mon Apr 21, 2014 4:25 am 
 

Just finished The Swapper. An awe-inspiring thought-provoking sci-fi puzzle game with beautiful goddamn music and graphic design! First time I started the game I think I spent 5 whole minutes gazing at the menu screen and listening to the sublime music. Also, this reminded me a whole lot of this.

GET IT.
_________________
Watch Dominion

Top
 Profile  
yentass
Metalhead

Joined: Sun Nov 23, 2003 9:28 am
Posts: 927
Location: Israel
PostPosted: Mon Apr 21, 2014 6:25 am 
 

kingnuuuur wrote:
Just finished The Swapper. An awe-inspiring thought-provoking sci-fi puzzle game with beautiful goddamn music and graphic design! First time I started the game I think I spent 5 whole minutes gazing at the menu screen and listening to the sublime music. Also, this reminded me a whole lot of this.

GET IT.

Word. About the only puzzler in recent past that I genuinely enjoyed experiencing.
_________________
Voidal, Doom/Death Metulz.
kingnuuuur wrote:
DoomMetalAlchemist wrote:
I know nothing of hair care, so bare with me.

Metal dudes, assemble in the shower!

Top
 Profile  
kingnuuuur
Metalhead

Joined: Thu Apr 24, 2008 3:35 pm
Posts: 2325
PostPosted: Mon Apr 21, 2014 6:43 am 
 

Indeed. I should say though that I would've liked having a sort of newgame+ with the same (or different) puzzles made tougher with the addition of, say, patrolling security drones. Maybe even a multiplayer element, although it could be problematic to implement considering the body swapping mechanics.
_________________
Watch Dominion

Top
 Profile  
Kahalachan
Metalhead

Joined: Mon May 17, 2010 1:46 am
Posts: 573
PostPosted: Mon Apr 21, 2014 9:11 pm 
 

Under_Starmere wrote:
It's not a matter of the story being obvious; as I said, ICO is awesome and the minimal story there didn't bother me a bit. Same with Dark Souls. The difference (from what I've played of SotC up till now) is that in the SotC I feel like the story (whatever there is of it) was entirely built around the gameplay concept - essentially fabricating a thin pretext for a bunch of badass gigantic monster fights - whereas in ICO I felt there was more of an actual tale unraveling, an emotional impetus that ran deeper.

But like I said, maybe I just haven't gotten far enough into SotC and it develops further as the game progresses. I don't get the feeling that the creator of ICO would make a shallow game, so I assume there's more to it later on.


Yeah Ico is more consistently story driven. Shadow of the Colossus sort of has the Monster Hunter method of story telling. In Monster Hunter you sort of imagine the ecology and evolution for each monster you see. In SOTC each boss tells its own story in a way on top of the narrative with the main character. So Ico does have better minimalistic storytelling than SOTC cause SOTC seems to rely on two angles instead of a smooth method.

But SOTC does have an interesting story and I'd much rather SOTC than long cutscenes.

Top
 Profile  
OzzyApu
Metal freak

Joined: Fri Oct 13, 2006 12:11 am
Posts: 10821
Location: Seattle
PostPosted: Mon Apr 21, 2014 11:17 pm 
 

Finally beat Starcraft 1 and Brood War without cheats. First time I ever did that, and I've had the game for over ten years. Original game had a couple hard missions, but god damn was Brood War frustrating. Latter battles of the campaigns felt like morale killers, and the mission "To Slay the Beast" was grueling. Probably the most difficult. HotS was a cakewalk in comparison.
_________________
gomorro wrote:
Yesterday was the birthday of school pal and I met the chick of my sigh (I've talked about here before, the she-wolf I use to be inlove with)... Maaan she was using a mini-skirt too damn insane... Dude you could saw her entire soul every time she sit...

Top
 Profile  
iamntbatman
Chaos Breed

Joined: Sat Feb 21, 2009 5:55 am
Posts: 11421
Location: Tyrn Gorthad
PostPosted: Tue Apr 22, 2014 9:34 pm 
 

Speaking of Avernum, Steam has a bundle with Avernum 4, 5 and 6 on sale right now for $2.39.
_________________
Nolan_B wrote:
I've been punched in the face maybe 3 times in the past 6 months


GLOAMING - death/doom | COMA VOID - black/doom/post-rock

Top
 Profile  
Diamhea
Eats and Spits Corpses

Joined: Wed Feb 14, 2007 7:46 pm
Posts: 9275
Location: At the Heat of Winter
PostPosted: Tue Apr 22, 2014 9:43 pm 
 

So I finally get this new laptop, 8 times faster than my old PC. Boot up CS 1.6, game is running smooth finally, and for some reason I can only fire sporadically. I tried using both the touchpad and the mouse, but it only seems to register ~30% of the time. I tried resetting the mappings to default and it doesn't help. Always something...
_________________
nuclearskull wrote:
Leave a steaming, stinking Rotting Repulsive Rotting Corpse = LIVE YOUNG - DIE FREE and move on to the NEXT form of yourself....or just be a fat Wal-Mart Mcdonalds pc of shit what do I give a fuck what you do.

Last.fm

Top
 Profile  
Adriankat
Veteran

Joined: Tue Jul 31, 2007 10:54 pm
Posts: 2793
PostPosted: Tue Apr 22, 2014 10:32 pm 
 

Try turning off vsync or disabling/enabling raw mouse input.
_________________
Scoop eyeballs, not mids.

Top
 Profile  
Xeogred
Thunderbolt from Hell

Joined: Tue Jul 25, 2006 11:28 pm
Posts: 7154
PostPosted: Tue Apr 22, 2014 11:11 pm 
 

OzzyApu wrote:
Finally beat Starcraft 1 and Brood War without cheats. First time I ever did that, and I've had the game for over ten years. Original game had a couple hard missions, but god damn was Brood War frustrating. Latter battles of the campaigns felt like morale killers, and the mission "To Slay the Beast" was grueling. Probably the most difficult. HotS was a cakewalk in comparison.

Wow yeah, I always felt like the last level in Brood War felt like a rom hack joke or something. Enemies everywhere, everywherrrrrrrrre.

Top
 Profile  
Adriankat
Veteran

Joined: Tue Jul 31, 2007 10:54 pm
Posts: 2793
PostPosted: Wed Apr 23, 2014 8:29 pm 
 

Red Orchestra 2 is free for 24 hours, as in you "buy" it within the 24 hour window and you keep it forever. Kinda like that L4D2 deal that crashed the Steam servers.

http://store.steampowered.com/app/35450/?snr=1_5_9__205
_________________
Scoop eyeballs, not mids.

Top
 Profile  
inhumanist
Metal freak

Joined: Fri Jan 14, 2011 5:09 pm
Posts: 5634
PostPosted: Thu Apr 24, 2014 3:09 am 
 

You sure? Isn't it usually with these "free during x" multiplayer game thingies that you can't play after the promo runs out?
_________________
Under_Starmere wrote:
iHumanism: Philosophy phoned in.
Metantoine wrote:
If Summoning is the sugar of fantasy metal, is Manowar the bacon?

Top
 Profile  
Display posts from previous:  Sort by  
Reply to topic Go to page Previous  1 ... 563, 564, 565, 566, 567, 568, 569 ... 940  Next


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

 
Jump to:  

Back to the Encyclopaedia Metallum


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group